Created by @SamNChiet
You can find this tutorial online at https://hackclub.com/workshops/mentorship_outreach
So who do you want to contact? You usually want to choose someone whose work you look up to, and fits the following criteria:
Still don’t have someone specific in mind? No need to worry - the internet has your back. There are plenty of public mentor lists filled with people willing to help from all fields. Check this out to get started!
Before you email, give some thought to what you want to know from this person! Brainstorm a few questions you want to ask! It helps to have a clear idea of what you’re getting into. I made a list on a piece of paper.
You know who you want to talk to, and now it’s time to do start reaching out. This is the scariest part of the process. But there’s a logic to it!
The basic structure goes:
Not too complicated! And as an example…
I’m going to break down an email I wrote to Jason Gregory, the lead programmer at Naughty Dog. I’ll split it into six parts based on the list above and talk a little about each one.
Now let’s start from the start.
Hi Jason! I’m a high school student in Los Angeles and completely enamored with game programming. I’ve been following your work for a while and - I hope this isn’t weird to say - you’re a bit of a personal hero to me.
This part’s simple, you’re just saying their name and giving an overview of your link to them!
How I know you/got your email
Your book, Game Engine Architecture, was huge for me…
This part’s important - if you’re emailing them directly, you should drop in how you actually found that email! In this case, Jason posted his email on the website for his book, so mentioning that I know him through said book will cover it.
How your work has affected me (why did I email you specifically?)
Your book, Game Engine Architecture, was huge for me - I read it cover-to-cover when I was 15. Then there’s the engine work being done at Naughty Dog, which is completely amazing and has inspired me to keep pushing my understanding of what’s possible with hardware.
It should be clear, but Jason has had a pretty significant impact on my programming career. Don’t be afraid to lay on the compliments. Programmers can be distant with praise and lavish with criticism, so avoid that trap! But also, be earnest about your praise. If you’re making stuff up it’s going to come through. In Zach’s wise words via Slack…
make sure to lay on the compliments
[the person you’re emailing] doesn’t know you yet, so you need to work twice as hard to communicate what you’re trying to but also stay genuine
if you feel like you’re pushing the envelope of what you can honestly say, don’t say it
programmers tend to be terrible fraudsters
What you do!
I’m currently working on various small learning projects using Vulkan, writing a Game Boy programming library, and I’m planning on doing PS2 homebrew just as soon as I can figure out how to get my hands on a console (ProcGen could be fun with VUs, once I figure out how to work them)!
This just boils down to “I’m working on/learning A, B, C.” Super simple! Don’t write a novel here - you’re not pitching an investor, you’re just trying to give them a rapid overview of what you’re about. 2 things to keep in mind:
For me, what made my list worth mentioning:
- Vulkan is modern graphics programming
- Game Boy engine programming is low-level game systems stuff. It’s got ‘neat’ factor too.
- PS2 is also more fun low-level game systems stuff, and Jason worked on PS2 titles in addition to writing about them in his book.
I wouldn’t mention, say, my limited network programming experience because it’s not super relevant!
I know this is a bit of a long shot, but is there any chance you would be willing to offer an hour of your time to offer some career advice to me? It would mean the world to me to have lunch together. I’m pretty flexible schedule-wise!
This is the scary part. Be humble, and show that you respect their time! Be clear on what you want to ask [I asked for some career advice -> an hour for lunch]. They are doing you a favor and you should be accommodating to that [be flexible schedule-wise].
And you’re done.
That’s it! All the ingredients to a successful email!
Here are a few more tips on writing a good email from people who are not me!
“I’m not good enough to warrant meeting with this person yet. Maybe when I’m better…” “This is terrifying!” I hear you say. “Besides, they’ll probably say no.”
This kind of talk almost kept me from sending that email. But I’m really glad I did.
Yes, you can do this.
It’s not as scary as it first seems. Chances are, whomever you’re emailing has done this kind of thing before and will be happy to talk to you. They know what it’s like to be a beginner and seek advice from experienced developers, those who fought through the rough and ‘made it’. People in the industry are generally nice and willing to help, so keep your chin up and carry yourself with confidence!