It's been a little difficult to get ourselves going, as we had to start working in the afternoon and had issues with Git and GitHub. However, we are slowly solving our problems, but we are running behind on our original plans for making our prototype. We're looking at some open-source projects that have been created to take a look at their thought processes on programming. Copy and pasting is definitely not our intent though, and there are many things that are different from this project me and Jeffery are working on than SRPG or TRPG Godot projects I've seen.
Here's the project we're looking at, to give credit to the creator:
I don't know why I've been reluctant to use open-source materials. Maybe it's just me feeling bad for looking and using other people's code considering this is mainly a software project? Please tell me your perspectives if you're willing to share.
Building an Expense Organiser with ES6 and Dropbox
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